studio partners

Lukewarm Media Logo Twintime Software and Entertainment Logo Remote Control  Productions Logo
Chimera Entertainment Logo BigPoint Logo big Collision Logo
Cliffhanger Productions Logo Hellscreen Productions Logo
 

game engines

Unity Logo Shark 3D Logo    
 

platform partners

Nintendo Wii Developer Logo Xbox360 Logo    
 

technology partners

PhysX® by NVIDIA Periscope Studio Logo Emotion AI
AIGameDev Intel Software Partner  
 

academic partners

Hochschule Muenchen Logo Mediadesign Hochschule Logo School For Games Logo  
 

organizations

Cluster Audiovisuelle Medien Logo G.A.M.E. Bundesverband Logo hamburg@work Logo
Microsoft BizSpark Logo strascheg center for entrepreneurship Logo

 

Management

Frank Gwosdz

Diploma Computer Scientist

Role: Managing Director (CEO)

Goal: The implementation of our idea is to change the games world entirely and to remove long-term weaknesses. The association of problems of computer science with those of psychology on the basis of computer games is an item of interest for me.

Background: Frank has been running Artificial Technology single-handedly since 2006. He is responsible for the administration, the Company’s strategy, and global distribution. Frank has 8+ years of experience in the gaming industry and software development. He is a member of the Advisory & Founders Board of the Munich chapter of the International Game Developers Association (IGDA). He holds a diploma /degree in computer science from the Munich University of Applied Sciences, Germany.

Favorite Game: Super Metroid, Lucas Arts Adventure, Fable, Gothic series

 

Serein Pfeiffer

Diploma Computer Scientist

Role: Technical Director (CTO)

Goal: I enjoy computer controlled characters which are able to do more than just attack or defend. I want to participate in the development of a technological base for NPCs which can be used to create authentic worlds for unique games.

Background: Serein has been the head of technical development & research since 2006. He has 8+ years of experience developing software/technology. Serein also has a comprehensive background (6+ years) in the realization of distributed systems and is highly interested in psychology. He holds a diploma /degree in computer science from the Munich
University of Applied Sciences, Germany.

Favorite Game: Zelda: A link to the past, Resident Evil 4 and Mario Galaxy (both Wii)

 

Staff

Valentin S.

Diploma Computer Scientist

Role: Engine Lead

Favorite Game: System Shock 2

 

 

B. Sc. Knowledge Engineering

Role: Server Lead

Favorite Game: Mafia, Gothic series, AoE series

 

 

Romio P.

Role: Content Developer and Power User

Favorite Game: n.a.

 

 

Michaela O.

Role: Office Management

Favorite Game: n.a.

Press-Releases

Paris, 21 November 2011

MASA Acquires Key Artificial Intelligence Assets and Hires Product Development Talent from Artificial Technology GmbH

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Puchheim, 16 June 2011

EKI One® Offers Artificial Intelligence for All

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Puchheim, 16 May 2011

Cliffhanger Productions Relies on "EKI One® 2.6"

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Puchheim, 18 February 2011

Artificial Technology Presents "EKI One® 2.6" at GDC 2011 in San Francisco

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Puchheim, 2 December 2010

Artificial Technology Gives Gamers Big-Time Stadium Thrills in ‘Online Soccer Champions’

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Puchheim, 12 August 2010

Bigpoint’s new action game Poisonville leverages EKI One®

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Puchheim, 5 August 2010

The Perfect Illusion at "gamescom 2010"

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Puchheim/Boston (USA), 25 March 2010

Artificial Technology Licences EKI One® to US Studio Lukewarm Media

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Puchheim/Hamburg, 30 September 2009

Artificial Technology and Periscope Studio Agree Technology Cooperation

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Puchheim, 13 August 2009

EKI One 2.0 – Modular Middleware Now Also Available For Online Game Design

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Puchheim, 06 August 2009

Artificial Emotions at gamescom 2009

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Puchheim, 02 July 2009

Fresh Capital for Artificial Technology GmbH

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Puchheim, 17 March 2009

Artificial Technology to Present “EKI One 1.5” at GDC in San Francisco, March 23-27, 2009

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Puchheim, 17 November 2008

Official Launch of EKI One Version 1.0

Artificial Technology GmbH releases full version of modular middleware for emotional and artificial intelligence

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Puchheim, 27 October 2008

Artificial Technology and AI GameDev.com Agree on Active Partnership

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Puchheim, 18 August 2008

Twintime is first Artificial Technology customer
EKI One middleware enhances “Odessa Twins” gaming experience

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Puchheim, 13 August 2008

Artificial’s first appearance at Games Convention
Munich-based firm to present EKI One middleware in Leipzig

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Munich – Jan. 31, 2008

Artificial brings with new "EKI One" middleware intelligence into play

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Awards

Happy customers are the biggest awards for us, but nevertheless we collected some of these nice trophies in company´s history.